forward kinematics

forward kinematics
прямая кинематика
Технология связывания и анимации объектов в нисходящей иерархии; движения родительского элемента отражаются на всех дочерних элементах в единой цепи, поэтому для размещения конечного элемента цепи в нужном месте требуется точная регулировка.
Например, движение системы костей сверху вниз. При этом движение руки отнюдь не приводит к движению плеча, тогда как движение плеча вызывает движение руки.

English-Russian terms in computer graphics and 3D. 2005.

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  • Forward kinematics — [ DOF robotic arm would use forward kinematics to determine the location of the gripper.] Forward kinematics is computation of the position and orientation of robot s end effector as a function of its joint angles. It is widely used in robotics,… …   Wikipedia

  • Kinematics — Classical mechanics Newton s Second Law History of classical mechanics  …   Wikipedia

  • Forward kinematic animation — is a method in 3D computer graphics for animating models.The essential concept of forward kinematic animation is that the positions of particular parts of the model at a specified time are calculated from the position and orientation of the… …   Wikipedia

  • Robot kinematics — is the study of the motion (kinematics) of robots. In a kinematic analysis the position, velocity and acceleration of all the links are calculated without considering the forces that cause this motion. The relationship between motion, and the… …   Wikipedia

  • Inverse kinematics — is the process of determining the parameters of a jointed flexible object (a kinematic chain) in order to achieve a desired pose. Inverse kinematics are also relevant to game programming and 3D animation, where a common use is making sure game… …   Wikipedia

  • Maya (software) — Infobox Software name = Maya caption = screenshot of Maya 2008 Unlimited running on Windows XP Professional developer = Alias Systems Corporation, now owned by Autodesk latest release version = 2009 (10.0) latest release date = October 06, 2008… …   Wikipedia

  • Motion planning — (a.k.a., the navigation problem , the piano mover s problem ) is a term used in robotics for the process of detailing a task into discrete motions. For example, consider navigating a mobile robot inside a building to a distant waypoint. It should …   Wikipedia

  • Прямая кинематика — Манипулятор робота, который может управляться с помощью прямой кинематики. Прямая кинематика (прямая кинематическая анимация, англ. forward kinematics, FK) процесс определения параметров связанных гибких объектов (например, кинематическая… …   Википедия

  • Stewart platform — A Stewart platform is a kind of parallel manipulator using an octahedral assembly of struts. A Stewart platform has six degrees of freedom (x, y, z, pitch, roll, yaw).DevelopmentThe Stewart platform was first reported in a paper by V. E. Gough… …   Wikipedia

  • Pose to pose — A term used for a type of computer animation where armatures are posed and keyframed, so that the poses and be later be interpolated (a mathematical term meaning to make a transition between two points) to create complex or natural motions (like… …   Wikipedia

  • Parallel robot — A parallel robot is a device for performing manipulations, where the end effector is connected to the base via multiple kinematic chains. Any two chains thus form a closed loop. This is opposed to classical open loop mechanisms such as the serial …   Wikipedia


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